Wield your sword and shield, and use the magical skills bestowed to you, along with an arsenal of bombs, to vanquish foes in epic boss encounters! Ravenlok Direct Play: By the creators of critically-acclaimed adventure “Echo Generation” Fantasy Reimagined – Delve into a mystical, whimsical realm Action RPG – Battle monsters and bosses with real-time combat Enchanting Story – Meet curious creatures and complete quests to fight tyranny!Ī 3D pixel art aesthetic with a cinematic touch Ethereal Music – Emotive orchestral score to accompany the adventure The grand finale of the Cococucumber Voxel Trilogy Battles against fearsome beasts and formidable monsters using real-time combat. Destiny awaits all in an unforgettable and heartfelt adventure. Interesting, but off.Upon encountering a mystical mirror, Ravenlok is whisked away to a whimsical world plagued by the sinister darkness of a tyrannical queen. In some ways it reminds me of the good ol' days when I would import random PS1 games and stumble across things that were just. Obviously I liked it enough to complete it. am I crazy or are there big parts of the inventory screen that just never get used for anything? +/- Puzzles are mostly fetch quests and combat is not good but it's simple enough to be a pleasant, mindless palate cleanser for kids or weary adults strange? Even just for menu selection, someone made some odd choices + Music is quite good and there's plenty of it, but the sound effects are. + Overall I liked the art direction but the poorly-animated voxel characters stand in stark contrast to many of the surprisingly awesome boss battles It's like it was developed by different teams and smushed together when they ran out of time. I finished Ravenlok over two days and I gotta say, it's one of the weirdest games I've played in a long time.
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